Edition Gold Spellforce The Order

Edition Gold Spellforce The Order 4,2/5 8998votes

SpellForce (Gold Edition) includes the first two games in the series, while SpellForce. SpellForce - The Order of Dawn, begins a few years after the Convocation. Feb 10, 2004 SpellForce: The Order of Dawn PC at GameSpy. SpellForce Gold announced. Order Of Dawn and Breath of Winter together in its Spellforce Gold edition.

From Wikipedia, the free encyclopedia SpellForce Encore, Inc. Contents • • • • • • • Gameplay SpellForce focuses on the RPG elements of controlling an avatar, and on many levels the RTS elements of leading an army as well. The player begins by creating a hero, called an avatar, and then selecting which character properties they want their avatar to begin with. Besides the storyline, there are also plenty of side-quests, that when successfully completed, usually grant experience and/or item rewards. The Circle The Circle was a grouping of the 13 most powerful mages from the corners of the world, that gathered together to explore and study magic. During their studies together they vastly expanded their already considerable powers, and learned to master the Allfire (known as Archfire in SpellForce2).

Edition Gold Spellforce The OrderEdition Gold Spellforce The Order

This act granted the Circle Mages immortality. In their lust for power, they came across a book left by the old gods that taught about a ritual known as the Convocation. The Convocation SpellForce - The Order of Dawn, begins a few years after the Convocation. The Convocation was a ritual that would supposedly grant immense power.

However something went wrong, and the world was left fractured, broken, and scattered. The only parts of the world that survived the Convocation, were those that were protected by magical towers that held the power of Aonir-the Star God.

Runes The Circle, in all their power, commissioned Runestones, stones that encased the souls of warriors, who would be both immortal and bound to the will of their master. With the power of the Runestones, the Circle Mages could summon vast armies in a very short time and with little effort. Any Deaths would be meaningless as they could simply be re-summoned. Story of The Order of Dawn The story starts with the retired Circle servant Tahira, who reluctantly agrees to help a soldier find her lost companions and complete their objective, to find a powerful Runestone believed to be in the hands of the local orc tribe.

She finds the Runestone, rescues the missing soldiers, and hands over the Runestone to the soldiers who, unbeknownst to her, were serving Rohen Tahir, the last known surviving Circle Mage. Rohen arrives, and takes the Runestone, finds an altar in the shadow pass located west of greyfell and summons the Runewarrior, who is both the protagonist, and the player's avatar in the game. He gives the RuneWarrior his own Runestone, thereby freeing him from his slavery, he tells the runewarrior that he has held what is left of the world together and that the 'circle is closing and these lands need a protecter'and asks him to follow a messenger to the nearby town of greyfell where orders will be awaiting him. He then leaves the avatar and travels to the Wildland Pass, after receiving news that 'creatures of black steel' are breaking through. The last thing Rohen says is 'so it has begun' The scout leads the avatar into an ambush from another, unknown mage. After freezing the avatar in ice, the mage talks about how Rohen is walking into a trap and refers to him as an 'old fool', and tells the scout to kill the avatar, and deliver a magically sealed casket which contains plans for an invasion before leaving. The messenger however fails to kill the avatar, and the avatar begins his quest to save Rohen from his fate.

The avatar has many adventures along the way, but eventually he meets up with Rohen before any harm has come to him, however, Rohen, surprised to learn that another Circle Mage has survived, gives the avatar a book about the Convocation and tells him to find hockans legacy and that it is the only thing that is powerfull enough to stop a Circle Mage. Rohen then unlocks the casket, only to find it was empty suddenly the cricle mage appears and freezes them both, the unknown Circle Mage kills Rohen and tells the avatar to return to the Order of the Dawn and tell them the time of dawn had past the time of war has begun. The avatar returns to the Order, and then begins his quest for the Phoenix Stone.

Lead by the undead ghost of Hokan Ashir, a Necromancer of the Circle, whom the player gives the Mask of Belial in return, the avatar eventually finds this powerful artifact in the ruins of Mulandir. The avatar is about to return with the Stone to the Order of the Dawn, when in an attempt to help the avatar, the army of the Order attacks the army of the iron ones and breaches the barricade lines. The orders army however is left in ruins in the process. The avatar uses this opportunity and pushes onwards towards the Circle Mage. He however walks into a trap, and has the Phoenix Stone stolen from him along with the book of the convocation. He continues his desperate pursuit of the Circle Mage, eventually fighting his way to the Circle Mage, who at last is revealed to be none other than a young version of Rohen himself, intent on attempting the Convocation again, sure that this time it will work for him.

Rohen thanks the avatar for his hard work, and then, using the power of the Phoenix Stone, walks into a time-gate, that sends Rohen back into the past, years before the Convocation. We see an illustration of how time passes, with Rohen growing to be his mature self again, and we see him just before the Convocation, muttering to himself how his younger self, about to perform the Convocation, doesn't know what he is doing, and how he himself was a fool, which still refers to his younger version. After seeing the cutscene the player is taken back to the main menu and scan start a new game with a different character if they want. Story of Breath of Winter In the Wake of the world, when the elven people where young, a great and powerful dragon named Aryn, the Frostweaver, is about to freeze the whole world. Suffering the bitterness and loneliness of his existence he brings frost to everywhere he seeks for a partner. Only Cenwen, the elven queen, stands against Aryn, and warms his heart with her singing. Aryn grants his gift to the ice-elven people, in return taking Cenwen with him forever, weaving a protecting Glacier around them.

The player starts with a completely new avatar in the Swamps of Urgash. Summoned and freed by Grim and Lena, two sub-leaders of a refugee group, the avatar is to find and bring back Dunhan and Reowys, two other runewarriors who lead the group shortly before. After many adventures, the avatar manages to recover the runes and bring Dunhan and Reowys back to the refugees under his order.

Then Grim reveals a plan to attack the ice-elf city in order to bring Cenwen back to Aryn, for the ice-elves want to bring ice all over the world through making Aryn search for his partner. The Attack is successful, but Grim does not free Cenwen, who is not in the city at all, but frees a Fial Darg, a prince of Darkness, and leads an invasion army into the land of the ice-elves. Lena and the avatar realize that they have been fooled by Grim, and that they have to save at least the refugees from the dark elven Red Empire. They manage to bring the humans to the Capitol of the ice-elves.

Here, Lena and the avatar hear about the plot of the Fial Darg: He wants to use the blood of Cenwen, a firstborn, to bring back the dark gods, Zarach and Nor, onto the world. The avatar has to seek out for the only weapon that can stop a Fial Darg, the shadow sword. But to stop the Fial Darg and save the world, the avatar has to pay an enormous price: the sword transforms its wielder into a shadow, invisible strangers from outside the world, mysterious and hidden before the normal eye. The avatar ignores this price and finds the shadow sword, then he kills the Fial Darg (who in return kills Lena) and brings Cenwen back to Aryn, who return to the Glacier and bring peace to the world.

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About this game: In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction. Enter this world beyond imagination in an epic adventure spanning time and continents. Indulge yourself in a world full of magic, battles and adventure, where the courage of one may decide the destiny of many. Lead your armies through spectacular battles and experience thrilling adventures. Multiplayer notice: The game’s multiplayer servers have been taken offline and the only option available is LAN. To get your unique, multiplayer CD-key, please see this support article. Includes the original SpellForce: The Order of Dawn and both the expansions – SpellForce: The Breath of Winter and SpellForce: Shadow of the Phoenix A great blend of the action and tactics of an RTS with an immersive role-playing experience Countless upgradeable spells and items to use and 6 races to command against over 100 types of enemies.

FREE GOG PC GAMES PRESENTS Spellforce Platinum (c) JoWooD Productions Software / Nordic Games In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction. Enter this world beyond imagination in an epic adventure spanning time and continents.

Indulge yourself in a world full of magic, battles and adventure, where the courage of one may decide the destiny of many. More info here: Installation: Full game without DRM. No serial code needed. Run or Double click setup_spellforce_platinum_2.0.0.8.exe Play and enjoy! Consulting Case 101 Pdf Files. If you like this game, support the developers and BUY IT!

Download Here Size: 2.4 GB.